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Hello all! In this blog post, I'll be going over my thoughts on the Oppo Watch Free after having used it for more than 2 months now, and I'll be giving my opinions and a rating of all of the features it has to offer.


Design (10/10)

The design of the Oppo Watch Free is sleek, modern and curved to fit my wrist properly. The included watch bands are also stylish and comfortable, so the design gets a 10/10 from me.


Charging (9/10)

The way that this watch charges is by connecting a proprietary cable with two golden prongs to the back of the watch, and then connecting to a standard USBA port. It also has support for Oppo SuperVOOC for fast charging. The only reason I give it a 9/10 is that the charging magnet at the back could be stronger, but it's alright to the point where it is fine.


Companion app (9/10)

The companion app (OHealth) also gets a 9/10 from me. It allows for easy health and location tracking, the ability to add or remove watch faces (which I'll be talking about next), check your health history over a basically indefinite timeline, and the ability to sync notifications, weather and alarms from your phone to the watch. The only thing that would have made it better was if the app didn't crash every so often in the background, but other than that, 9/10


Watch face selection (8/10)

The Oppo Watch Free has a wide range of watch faces to choose from, with the ability to draw your own and upload your own photos to the watch as well. The only problem I do have with this however is that there is no way to create your own watch face, and you can only have 7 loaded at a time, but nonetheless, the watch faces are still good! 8/10 for sure!


Applet selection (8/10)

The selection of included applets also gets an 8/10. All of the applets provided are practical, and provide access to all of the fitness features of this watch. Also, there are many features you'd find on a normal watch, which are easy to use and understand, and also applets that interface with the phone, like the remote shutter and find applets. There is also a handy weather applet, which (once connected with a phone) provides updates to the weather for the next week.


Notifications (7/10)

Another big feature of this watch it's ability to deliver notifications from your phone, which the Oppo Watch Free does well, but not well enough, because sometimes it delivers them twice, sometimes it doesn't deliver them at all, and sometimes it will deliver it, but it's either cut off or too long, so 7/10


Final rating (9/10)

So, there you have it, my honest and unbiased review of the Oppo Watch Free! It's a great smartwatch with amazing potential that's waiting to be used to it's advantage, and I expect I'll be using mine for years to come!


Ralzi out!

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Hello again! In this post, I'd like to talk about the operating systems that I've tested on my HP Stream7 tablet by giving myself just under 350 words to describe how they run and a rating out of 10. Sound good? Okay, lets go!


Raspberry Pi OS (9/10)

Starting off with the best OS I've tested, we have Raspberry Pi OS. This OS is designed for low power devices, as it runs on most Raspberry Pi SBCs, and when you think about it, the HP Stream7 has basically the same spec as an older Raspberry Pi. The only reason I've given it a 9/10 however is because the keyboard app is broken beyond belief, and the touchscreen doesn't work as good as on the other operating systems on this list as Raspberry Pi OS doesn't know how to handle it. Other than that, it's still a great option for those looking to make their HP Stream7 run faster, if you are alright with fixing the problems with come with using Linux of course.


Windows 8.1 (7/10)

Windows 8.1 is the pack-in operating system for this tablet, and it's the second best out of all of them. Windows 8.1 runs as it would on most other hardware. I like to refer to Windows 8.1 as the bridge between Windows 10 and Windows 7, as it has the UI of Windows 10 and the desktop and shell of Windows 7 on the inside. Another good thing about using Windows 8.1 is that (when set up correctly) it can run osu!, and it runs it decently when you turn the storyboard and everything off. I'll write an article on osu! on the Stream7 hopefully in the future. The only issue with it is that it doesn't support 5ghz WiFi out of the box, so you will need to fix that to use it on more modern networks.


Windows 10 22H2 (5/10)

Second to last on this list, we have the latest version of Windows 10. It runs okay for the most part, but is let down due to the below average and requirement specifications of the Stream7. It also began to overheat the tablet quite a bit as well, so I just wouldn't recommend it should you actually want to main one of these temporarily.


Android x86 8.0 (2/10)

Finally, we have Android x86, which unfortunately and surprisingly gets a 2/10 from me. The main reason is that it's too slow to actually do anything with it. Even in the setup wizard it lags like hell, and it took me a full 10 minutes just to get to the desktop, and even then, it continued to be slow. I'm honestly quite disappointed at this rating as the HP Stream7 has basically the same spec as any Android tablet from around the 2014-2015 time period, but it does rely an awful lot on ARM emulation sometimes, so this may be a contributing factor.


Conclusion

So, there you have it! The operating systems I've tested on my Stream7! Hopefully this gives you a little bit of an insight of what this tablet is really like to use with these OS'es, and if there is an OS you'd like me to try, email me on ralzitech@outlook.com. Also, I am planning on working on a full video on the Stream7 in the future, so keep your eyes peeled for that!


Ralzi out!

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Hello all! I've recently had this question in my mind - "Is it possible to port OneShot to HTML5?" Well, I don't like to use the word "impossible", but I like to use the word "improbable". Allow me to explain:


If you don't know what OneShot is, it's a game developed by Nightmargin, where you play as Niko, the main character, to save the world and send Niko home. I've had this question about porting OneShot to HTML5 for a while, and it seems somewhat improbable for two reasons:


  • Next to no modding/open-source material for the game - OneShot's asset pack is available to the user in it's install location, including things like sprites, backgrounds, audio files and the main executable, which isn't protected whatsoever, which in itself could provide somewhat of a potential for HTML5, but there is next to no open-source material for the game outside of custom asset packs.

  • No official support from Nightmargin - Nightmargin, or better yet DANGEN or FutureCat, hasn't officially released OneShot on HTML5, which makes my job an awful lot harder as there are now two paths I can take, these being:

    • Recreate the entire game from the ground up

    • Somehow run a Windows container within HTML5 (if that's even a thing)


It is still possible that OneShot can be ported to HTML5, but it's somewhat impractical and improbable as it would take a stupidly long time to do so. Like I said above, OneShot has no open-source material outside of asset packs, and it runs on a proprietary game engine, making it harder to port as there may be minimal documentation on it. Nonetheless, if someone is willing to port OneShot to HTML5, send me an email at ralzitech@outlook.com.


Ralzi out!

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